Class PlayerUpdateBuilder

    • Nested Class Summary

      Nested Classes 
      Modifier and Type Class Description
    • Field Summary

      Fields 
      Modifier and Type Field Description
    • Constructor Summary

      Constructors 
      Constructor Description
    • Enum Constant Summary

      Enum Constants 
      Enum Constant Description
    • Method Summary

      Modifier and Type Method Description
      PlayerUpdateBuilder setTrack(Track track) Shortcut for setting the encoded track.
      PlayerUpdateBuilder updateTrack(PlayerUpdateTrack update) Allows you to set the track via the TrackUpdateBuilder.
      PlayerUpdateBuilder stopTrack() Shortcut for setting the encoded track to {@code null}.
      PlayerUpdateBuilder setPosition(Long position) Update the position of the player.
      PlayerUpdateBuilder setEndTime(Long endTime) Update the end time of the track.
      PlayerUpdateBuilder omitEndTime() Omits the end time from being sent to the node during updates.
      PlayerUpdateBuilder setVolume(Integer volume) Update the volume of the player.
      PlayerUpdateBuilder setPaused(Boolean paused) Update the paused state of the player.
      PlayerUpdateBuilder setFilters(Filters filters) Update the filters for the player.
      PlayerUpdateBuilder setVoiceState(VoiceState state) Update the voice state for the player.<br> <strong>IMPORTANT:</strong> Only ever use Link.
      final PlayerUpdateBuilder setNoReplace(Boolean noReplace)
      final PlayerUpdate build()
      Unit subscribe(CoreSubscriber<in LavalinkPlayer> actual)
      • Methods inherited from class reactor.core.publisher.Mono

        and, as, block, block, blockOptional, blockOptional, cache, cache, cache, cache, cache, cacheInvalidateIf, cacheInvalidateWhen, cacheInvalidateWhen, cancelOn, cast, checkpoint, checkpoint, checkpoint, concatWith, contextCapture, contextWrite, contextWrite, defaultIfEmpty, delayElement, delayElement, delaySubscription, delaySubscription, delaySubscription, delayUntil, dematerialize, doAfterTerminate, doFinally, doFirst, doOnCancel, doOnDiscard, doOnEach, doOnError, doOnError, doOnError, doOnNext, doOnRequest, doOnSubscribe, doOnSuccess, doOnTerminate, elapsed, elapsed, expand, expand, expandDeep, expandDeep, filter, filterWhen, flatMap, flatMapIterable, flatMapMany, flatMapMany, flux, handle, hasElement, hide, ignoreElement, log, log, log, log, log, log, map, mapNotNull, materialize, mergeWith, metrics, name, ofType, onErrorComplete, onErrorComplete, onErrorComplete, onErrorContinue, onErrorContinue, onErrorContinue, onErrorMap, onErrorMap, onErrorMap, onErrorResume, onErrorResume, onErrorResume, onErrorReturn, onErrorReturn, onErrorReturn, onErrorStop, onTerminateDetach, or, publish, publishOn, repeat, repeat, repeat, repeat, repeatWhen, repeatWhenEmpty, repeatWhenEmpty, retry, retry, retryWhen, share, single, singleOptional, subscribe, subscribe, subscribe, subscribe, subscribe, subscribe, subscribe, subscribeOn, subscribeWith, switchIfEmpty, tag, take, take, takeUntilOther, tap, tap, tap, then, then, thenEmpty, thenMany, thenReturn, timed, timed, timeout, timeout, timeout, timeout, timeout, timeout, timestamp, timestamp, toFuture, toString, transform, transformDeferred, transformDeferredContextual, zipWhen, zipWhen, zipWith, zipWith
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

    • Method Detail

      • setTrack

         PlayerUpdateBuilder setTrack(Track track)

        Shortcut for setting the encoded track. This will also send any user-data supplied. Please keep in mind that this will set the position field to the current position of the track.

        Parameters:
        track - The track to apply to this builder
        Returns:

        The updated builder, useful for chaining

      • stopTrack

         PlayerUpdateBuilder stopTrack()

        Shortcut for setting the encoded track to {@code null}. This will also clear the user data.

        Returns:

        The updated builder, useful for chaining

      • setPosition

         PlayerUpdateBuilder setPosition(Long position)

        Update the position of the player.

        Parameters:
        position - The new position of the player.
        Returns:

        The updated builder, useful for chaining

      • setEndTime

         PlayerUpdateBuilder setEndTime(Long endTime)

        Update the end time of the track.

        Parameters:
        endTime - The new end time of the track.
        Returns:

        The updated builder, useful for chaining

      • omitEndTime

         PlayerUpdateBuilder omitEndTime()

        Omits the end time from being sent to the node during updates.

        Returns:

        The updated builder, useful for chaining

      • setVolume

         PlayerUpdateBuilder setVolume(Integer volume)

        Update the volume of the player. While you could use the filters to set volume as well, do note that that is float based (1.0f is 100% volume) and takes the time of your buffer size to apply. This method updates the volume instantly after the update is sent out.

        Parameters:
        volume - The new player volume, value is between 0 and 1000 where 100 is 100% (default) volume.
        Returns:

        The updated builder, useful for chaining

      • setPaused

         PlayerUpdateBuilder setPaused(Boolean paused)

        Update the paused state of the player.

        Parameters:
        paused - Whether the player should be paused or not.
        Returns:

        The updated builder, useful for chaining

      • setFilters

         PlayerUpdateBuilder setFilters(Filters filters)

        Update the filters for the player. Please use setVolume to update the player's volume instead. Setting the volume via filters is float based (1.0f is 100% volume) and takes the time of your buffer size to apply.

        Parameters:
        filters - The new filters to apply to the player.
        Returns:

        The updated builder, useful for chaining

      • setVoiceState

         PlayerUpdateBuilder setVoiceState(VoiceState state)

        Update the voice state for the player.<br> <strong>IMPORTANT:</strong> Only ever use Link.onVoiceServerUpdate to update the voice server as this sets the state of the link to LinkState.CONNECTING

        Returns:

        The updated builder, useful for chaining

      • build

         final PlayerUpdate build()